Another very productive week for this project! Although I was unable to finish last weeks goals of getting Parts 8 and 9 completed by today, I still feel pretty darn good about what I did accomplish. Besides, Parts 10, 11, and 12 are all fairly simple - heck the code is already in place, just needs to actually be used!
After finishing Part 7 last week I decided to try and fix/change a few things that have been bothering me. The square, 12x12 font, looked great for the map tiles but it was really ugly for text. I figured my alternatives were to either use two fonts (like a 6x12 for text and a 12x12 for map), or just use a different font altogether. All my years playing games in a terminal window pushed me to the second option - if it’s good enough for the best roguelikes, it’s good enough for me!
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